



Thirteen years later, what’s most striking about FusionFall is its position in pop culture history. Infused with console platformer mechanics, the fun of seeing your favorite cartoon characters interacting in the same universe and an art direction that applied some anime aesthetics to characters like Dexter from Dexter’s Lab, FusionFall was an appealing if unexpected concept. Two fan-made attempts to recreate the game, FusionFall Retro and FusionFall Legacy, were begun following the closure, however both ceased development in April 2020, following DMCA requests on the behalf of Cartoon Network.At 2007’s San Diego Comic Con, Cartoon Network revealed an ambitious project to the world: an MMO called FusionFall based in a universe inhabited and shared by past and present Cartoon Network characters , which was threatened by an alien invasion that only the players and their customizable avatars could defeat. On August 23, 2013, it was announced that FusionFall would be shutting down, with servers going offline on the 29th of the same month. Originally using a subscription-based plan, wherein players who were not subscribed had limited access to in-game activities, FusionFall became entirely free-to-Play on April 16, 2010. An entirely new character, Lord Fuse, was created to serve as the game's main antagonist, rather than repurposing a preexisting character. Developed on the Unity Engine by Cartoon Network and Grigon Entertainment, FusionFall was set in the "Cartoon Network Universe", an alternate Earth inhabited by re-imaginings of characters and locations from various Cartoon Network properties. Originally released on January 14, 2009, Cartoon Network Universe: FusionFall was a browser-based massively multiplayer online game (MMO).
